// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.3.0 // LVGL version: 8.3.4 // Project name: chat_gpt #include "../ui.h" #ifndef LV_ATTRIBUTE_MEM_ALIGN #define LV_ATTRIBUTE_MEM_ALIGN #endif // IMAGE DATA: assets\sleep_small_z.png const LV_ATTRIBUTE_MEM_ALIGN uint8_t ui_img_sleep_small_z_png_data[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x20,0xFF,0xFF,0x6F,0xFF,0xFF,0xCF,0xFF,0xFF,0xFF,0xFF,0xFF,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x20,0xFF,0xFF,0x6F,0xFF,0xFF,0xCF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x30,0xFF,0xFF,0xBF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x90,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x40,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xB0,0xFF,0xFF,0x90,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xC0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x50,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x40,0xFF,0xFF,0x5F,0xFF,0xFF,0x9F,0xFF,0xFF,0xBF,0xFF,0xFF,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x10,0xFF,0xFF,0xDF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xDF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x90,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xE0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xC0,0xFF,0xFF,0x70,0xFF,0xFF,0x30, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x60,0xFF,0xFF,0xFF,0xFF,0xFF,0xD0,0xFF,0xFF,0x90,0xFF,0xFF,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, }; const lv_img_dsc_t ui_img_sleep_small_z_png = { .header.always_zero = 0, .header.w = 13, .header.h = 12, .data_size = sizeof(ui_img_sleep_small_z_png_data), .header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA, .data = ui_img_sleep_small_z_png_data };